AI Insights · Timothy · July 2021
Top 5 Match 3 Games on Android in Costa Rica Q2 2021
Discover the performance trends of the top 5 Match 3 games on the Android platform in Costa Rica during Q2 2021, including key metrics like weekly downloads, revenue, and active users.
In Q2 2021, the performance of the top 5 Match 3 games on the Android platform in Costa Rica showcased varying trends across weekly downloads, revenue, and active users. Here’s a closer look at each game’s performance:
Empires & Puzzles: Match-3 RPG from Small Giant Games experienced a gradual decline in weekly downloads, starting at approximately 1.3K at the end of March and dropping to around 516 by early June. However, downloads showed a slight recovery towards the end of the quarter, reaching 885. Weekly revenue for the game saw a peak of $1.5K in the final week of June, with a steady trend throughout the quarter. The game’s weekly active users fluctuated, starting at 3.6K and ending at 3.5K.
Best Fiends - Match 3 Puzzles by Seriously Digital Entertainment Oy showed a remarkable increase in weekly downloads, peaking at 4.8K in mid-June. The game’s weekly revenue also saw an upward trend, reaching $211 in the last week of June. Active users increased significantly, starting from 1.6K at the end of March and growing to over 10K by the end of June.
WWE Champions by Scopely had relatively stable weekly revenue, with minor fluctuations, peaking at $198 in mid-June. Weekly downloads remained low, starting at around 57 and gradually decreasing to 15 by the end of June. The game’s active users followed a similar trend, starting at 151 and ending at 111.
MythWars & Puzzles: RPG Match3 from Karmagame HK Limited saw stable weekly downloads, averaging around 100 throughout the quarter. Weekly revenue peaked at $216 in mid-May but generally hovered around $150. Active users started at 740 and ended at 611, showing a slight decline over the quarter.
Smashing Four: PvP Hero bump by By Aliens L.L.C - F.Z demonstrated a relatively stable performance in terms of weekly revenue, with a peak of $171 in early April. Weekly downloads were low, starting at 232 and dropping to 41 by the end of June. Active users decreased from 1.8K at the end of March to around 1K by the end of June.
For more insights and detailed data on app performance, visit Sensor Tower.